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Dying light manager
Dying light manager













Using Afterburner, lowest recorded framerate was 34 when that first big zombie comes crashing out of the building. Wow this game is bigger and better-looking than I expected, really not surprised at how demanding it is.ħ80 1110Mhz (running lower profile due to crash at usually stable 1123)Įverything else maxed out or on in game settings except FOV which is halfway. I get your point but I think most seasoned PC gamers who have been gaming on PC for years can spot whether they cant max a game because of system limitations, or because its shit optimization or porting. I know you are saying PC gamers are dumb for expecting to max their games, but they also routinely ridicule console gamers by touting how they can get 60+ fps max settings while the consoles run lower res and no AA.

dying light manager

It looks fairly complex, lots of NPCs, tons of effects. I can put it on low and still see stuttering.įor Dying Light, I wouldn't expect to max it at 60fps. They make it seem like 60fps max is a given, but when you are actually a PC gamer you know that is sort of a rare situation for any cutting edge game.īut then there are also the cases like FC4, where the game stutters and performs badly on all settings, low to ultra.

dying light manager

I also think some of the blame for this can fall on the "pc master race" crowd.

dying light manager

Most think that if you buy a contemporary GPU and CPU that you should automatically max games at 60fps. I think there is some truth to that, as PC gaming has become a bit more mainstream and you see more and more console-only players jumping into PC gaming.















Dying light manager